Hardware Instancing with IGF & SunBurn R&D – Part 2
I made some progress and with a easy setup, I can create geometry instances easily.
The video below shows where I am now with a scene procedurally placing 1000 boxes and picking one to show it can be moved around and still receiving lighting and shadows thanks to SunBurn engine ![]()
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ehsweet!
Thanks, that’s strange that I now cannot see tons of cubes in a scene without willing to see them falling with realistic physics :p
Nice one. I probably won’t be using the Framework anytime soon, but I love the initiative.
The new site-design is pretty great btw
(ps. the auto-loop on the vid was kind of confusing)